🎮⚠️ ! OBS ! Gamepad Recommended for optimal play experience.  ⚠️🎮

Some Gamepads do not work in Web builds, consider downloading the exe. 
Keyboard and Mouse input scheme can be found at the bottom of this page.


Join our Speedrun competition!
The fastest any% and 100% speed run by Midnight Sunday 23rd GMT+1 will receive a free copy of Dice Gambit + Soundtrack
The fastest any% and 100% speed run by Midnight Sunday 30th GMT+1 will receive a small custom art piece by our main artist [Nero Sassy] + a free copy of Dice Gambit + Soundtrack

Learn more about the rules on our community discord

In Sinners Verdict you play as an Inquisitor who must hunt down and banish sinners and perform Justice. Acquire new movement tools on your quest to find the biggest sinner deep within the castle. 

Sinners Verdict is a 3rd-person platformer metroidvania shamelessly and lovingly inspired by Pseudoregalia. 

It was created during the Spelkollektivet Halloween Game Jam with the theme being "Abandoned".  

Play Length: 1 Hour~

If you like this game consider playing our main game Dice Gambit which is nothing like it! You can also join our community discord to talk more about Sinner Verdict, chat with us devs or post your sick speedrun time.

⌨️🖱️ KEYBOARD AND MOUSE Inputs:🖱️⌨️
WASD
: Movement
SPACE: Jump
Left Click: Bash & Banish
Right Click: Vault
Left Shift: Slide + Air Glide
C: Dive
F: Sinners Dash
ESC: Hold escape to restart game


Music by the wonderful : KV music beats
Design and programming by the astonishing : Joshua Christiansen
Art by the slippery : Nero Sassy

StatusReleased
PlatformsHTML5, Windows
Rating
Rated 5.0 out of 5 stars
(7 total ratings)
AuthorDiceGambit
GenrePlatformer
Made withUnity

Download

Download
SinnersBuildStandalone.zip 62 MB

Comments

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IVE SEEN THIS VIDEO ON TIKTOK

what can I say man this game is fucking good

(+1)

pretty fun game, you can fly through it once you understand the controls and do some cool skips, great speed running game. good replay ability.

  

(-2)

Well, I don't know, but this game is a bit... too hard. All the stages are too unforgiving, and I'm stuck on the part after you get the weapon for 10 minutes straight now. Surely not a good use of my time. The wall bash is interesting. But it, in reality, is just wall-bounce that requires timing. And I couldn't even see what's behind me. I suggest toning the difficulty down a lil bit, or adding some new mechanisms. But since this is complete, that probably won't happen. It's a cool game, but sadly one I could not enjoy.

This game reminded me a lot of Celeste, only in 3D. A very interesting experience and the concept is super cool — one of those hardcore titles that really require real skill. One more thing — please add bright signs showing the required button for each stage of the level, for inattentive keyboard players like me.

Because my gameplay went like this: I don't notice new mechanics and pass without it → I pull a 200 IQ+ move to get through without it → I reach a completely impossible spot → I check the description. (For example, in a level with air-gliding, someone made the second-jump distance mathematically precise, and only after getting past the section before the pink walls did I realize a new mechanic had been introduced.)

The game is great. The mechanics are very versatile. 9.5/10

(+3)

cool game 

Thank you! :D